![]() ![]() Gentle hint: Make it so that all the colors on all wheels line up, as shown on the table, by rotating dials seen around the room. Gentle hint: Remember the book under the staircase? Use four sliders to unlock various puzzles in dining room. With all three frames set, chase the wires leading from each to a box in the dining room. Moderate hint: Can you match a nearby theme? Solution: Windmill. Moderate hint: Can you match a nearby theme? Solution: Flag. Moderate hint: Can you match a nearby theme? Solution: Sword. Gentle hint: The Examine the frames in your inventory. Solution: Up, right, left, down, down, right. Gentle hint: The solution was provided in two parts. Proceed to green door halfway down stairs. Solution: Click and drag to rotate the base. Proceed to the opposite end of this hallway - a dark room with a single window. ![]() NOTE THAT YOU ARE STANDING IN A NEW PLACE AND CAN SEE NEW THINGS. Under the table, in the chandelier, on the floor behind the barrel, in the sink, in a box on a shelf to the right of the fridge, in a bowl next to the trash. Note the locked chest on the floor along the way. Proceed through the dining room into the kitchen. Note second half of scrap of paper to the right of the rear door. Use and pull the two levers on the locked door under the staircase. Solution: From the starting position, click 3, 9, 1, 2. When you do, the hands are at 3:00 Moderate hint: Shut off all the lights except those at 12 and 3, then turn the handle. Gentle hint: Note that you can still turn the knife. Solution: Rotate the knife handle until the blades will fit in the clock face. Note puzzle box notes on bookshelf behind spider web. In locked room, press button on wall to activate lasers outside. Press button on shelves, above rolled rug. In storeroom, examine mysterious yellow glow. In hallway, click painting for cutscene. Hint: The easiest way is to line up the longitudinal markings below India. In office, open box by pulling latch to the right. During the opening tutorial, follow on-screen prompts to familiarize yourself with mouse actions, navigation, object manipulation, etc.-Use disc on table in main foyer. The left icon shows how many Collectibles are available in the current area, and the right icon lists game functions such as inverting X/Y axis, adjusting audio, etc. Note that your data is auto-saved each time you quit.Īfter the boat stops, look down and open the briefcase. Click on the Gate Key to add it to your inventory. ![]() Click on the path to reach the back gate.Ĭlick on the Photo to add to your collection, and read the E-mail to learn that you’re a technician, hired to investigate a curious radio signal. Insert the key to unlock it and pass through to arrive at the castle’s side entry. Spin the cylinder on the left to reveal a Gear Piece. Read the Note on the barrel near the door to learn about the castle’s former occupants. ![]() Look down to find a Note near the bridge, written by one of the locals who was frightened away.Įxamine the wooden board near the bridge. Open your inventory and connect the two gear pieces, forming a single Gear. Insert the gear in the placard above the door to unlock it. Enter the castle’s power room.Įxamine the power generator. On the right, you’ll find a fuse box with numbers printed on each side (1, 2, 3 and 2,3,1). Turn right and read the Generator Manual on the workbench. Note the switch positions (down, down, up, up, down, up) as well as the 3-part fuse drawing. Open the drawer and add Coins x3 to your collection. Open the junction box above the workbench and set the switches to positions shown in the manual. #THE EYES OF ARA ORION PUZZLE GENERATOR#ĭo the same with the 5 wall switches near the locked gate and on the generator itself. ![]()
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